Tuesday, October 02, 2018

correcting the file..open path in visual studio


Thursday, September 27, 2018

bindless graphics

bindless graphics are the clipless pedals of graphics.

best resources found so far...i want better:


Monday, August 20, 2018

ray tracing vs. ray marching vs. beam tracing vs. path tracing

ray tracing vs. ray marching:

beam tracing:

path tracing:

Wednesday, April 18, 2018

No trespass agreement, city of Portland


Tuesday, April 10, 2018

MSAA Overview

My favorite MSAA overview: https://mynameismjp.wordpress.com/2012/10/24/msaa-overview/

Wednesday, March 07, 2018

bluetooth devices and macbook pros


in short: install it in macOS first, then in windows.

Tuesday, November 07, 2017

Cleaning out a code repository

Capturing this for later deep dive, but if I want to cleanup a source repo for a quick drop somewhere else here's the types of files that usually take up YUGE space compared to the source code:

*.pix3, *.pdb, *.pch, *.ipch, *.db, careful with this one: *.lib

these afaik are not picked up by the default visual studio 'clean build' command, however *.obj will (and probably *.lib if part of the build process, but have not verified).

Friday, August 25, 2017

outlook 2016 slow rendering when switching between views

i disabled graphics acceleration to solve this issue. no idea why that worked but it does.


Wednesday, August 23, 2017

windows 10 icons look HUGE!

turn off scaling in display settings, was not doing me any favors and looked terrible.

usb 3.0 interference

had an interference issue in the past...wonder if it was related to this. explore later.