Friday, December 16, 2005

New videogame designed to have no influence on kids behavior"

Scott sent me a link to this bit of entertainment:

"Tetris suggestively twisting and turning blocks, violent falling motions, and increasingly frenzied suspense are a potential influence on children," said video-game ethicist Steve Contreras. "By contrast, after playing Stacker, with its eternally unchanging shapes and gentle lowering actions, I doubt a child would ever want to arrange any sort of virtual block again. This is exactly what this controversial industry needed to rescue its reputation."

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