just a cut/paste of template/pattern code here so i don't have to spend 10 minutes dancing with the compiler.
#include
#include
#include
#define SIZE 10
void fooAllocator(unsigned int** image)
{
*image = (unsigned int *) malloc(SIZE * sizeof(unsigned int));
if (*image != NULL) //resolves MSVC compiler error, just a little test before the real loop
{
(*image)[7] = 14;
}
for (int i = 0; i < SIZE; i++)
{
(*image)[i] = 66;
}
}
void fooWriter(unsigned int* image)
{
for (int i = 0; i < SIZE; i++)
{
image[i] = 42;
}
}
void printImage(unsigned int* image)
{
for (int i = 0; i < SIZE; i++)
{
printf("[%d]=%d\n", i, image[i]);
}
}
int main()
{
unsigned int* image = NULL;
//function that allocates memory for image
fooAllocator(&image);
printImage(image);
fooWriter(image);
printImage(image);
for (int i = 0; i < SIZE; i++)
{
image[i] = 36;
}
printImage(image);
return 1;
}
#include
#include
#include
#define SIZE 10
void fooAllocator(unsigned int** image)
{
*image = (unsigned int *) malloc(SIZE * sizeof(unsigned int));
if (*image != NULL) //resolves MSVC compiler error, just a little test before the real loop
{
(*image)[7] = 14;
}
for (int i = 0; i < SIZE; i++)
{
(*image)[i] = 66;
}
}
void fooWriter(unsigned int* image)
{
for (int i = 0; i < SIZE; i++)
{
image[i] = 42;
}
}
void printImage(unsigned int* image)
{
for (int i = 0; i < SIZE; i++)
{
printf("[%d]=%d\n", i, image[i]);
}
}
int main()
{
unsigned int* image = NULL;
//function that allocates memory for image
fooAllocator(&image);
printImage(image);
fooWriter(image);
printImage(image);
for (int i = 0; i < SIZE; i++)
{
image[i] = 36;
}
printImage(image);
return 1;
}
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