Was recently interviewed at for Intel's Visual Adrenaline regarding Game Programming Gems 8.
The video is 20 minutes long.
Showing posts with label 3d graphics. Show all posts
Showing posts with label 3d graphics. Show all posts
Wednesday, August 04, 2010
Wednesday, November 07, 2007
Pat Gelsinger speaks about Larrabee
See the video here.
Labels:
3d graphics,
Graphics at Intel,
Larrabee,
Pat Gelsinger
Tuesday, April 17, 2007
Intel officially owns up to GPU plans with Larrabee
From arstechnia article here: Project Larrabee — Intel has begun planning products based on a highly parallel,
"IA-based programmable architecture codenamed "Larrabee." It will be easily programmable using many existing software tools, and designed to scale to trillions of floating point operations per second (Teraflops) of performance. The Larrabee architecture will include enhancements to accelerate applications such as scientific computing, recognition, mining, synthesis, visualization, financial analytics and health applications. "
"IA-based programmable architecture codenamed "Larrabee." It will be easily programmable using many existing software tools, and designed to scale to trillions of floating point operations per second (Teraflops) of performance. The Larrabee architecture will include enhancements to accelerate applications such as scientific computing, recognition, mining, synthesis, visualization, financial analytics and health applications. "
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